Difference between revisions of "Sheet:Veronica Perenna"

From Radiant Heart MUSH

(Replaced content with "= Focus = Veronica's power derives from the magical painting of the Phantom Thief, which was used to suppress 4 demons and has cursed her by tying her lifeforce to itself...")
Tag: Replaced
(Jobs 781 and 875)
 
(14 intermediate revisions by the same user not shown)
Line 5: Line 5:
 
= Style =
 
= Style =
  
The Princess of Sarek wears a blue tailored suit with a blue top hat decorated by a light blue ribbon and blue boots with white strips at its sides. Under the suit she dons a white waistcoat, and she wears a white bi-layered skirt with ruffles. She also carries around a dark ebony cane with an elegant cat motif for its handle.
+
In her form as the Princess of Sarek, Veronica wears a blue tailored suit with a top hat of the same colour. A white band circles her hat, partially covered by a light blue ribbon.
 +
 
 +
Moving to her neck, she has put a blue choker decorated by a light blue ribbon there, and on her feet, blue boots rise up to just under her knees.
 +
 
 +
Under the suit the Princess of Sarek dons a white waistcoat, and a white bi-layered skirt with ruffles flows down from her waist. She also carries around a dark ebony cane with an elegant cat motif for its handle.
 +
 
 +
Unlike her civilian form, her ears are now feline ones on top of her head, and she has a cat tail directly coming out of her skirt with a blue ribbon at the tip adorned by white fabric below it. Ears and tail are covered by pale blonde fur, the same colour as her hair, which is styled as a long braid reaching down to her legs.
  
 
= Powers =
 
= Powers =
  
Blessings of the Painting:
+
== Enhanced physical performance ==
 +
 
 +
Much like all others magical warriors, her strength, resilience and agility all get enhanced to levels exceeding normal human capabilities, allowing her to fight by punching and kicking her opponents.
 +
 
 +
== Sarek ==
 +
 
 +
The doorway to the secret island can be opened by anyone tapping on the frame of multiple paintings in a 3-2-3-1-2 order of taps. It leads to the realm’s beach, and further exploration will lead to a cave filled with glowing crystals breaking through the surface of an underwater lake. At its center there is a tiny patch of land on which a willow grows, somehow both living tree and house.
 +
 
 +
== Ethereal ==
 +
 
 +
She can become ethereal for a limited time, allowing her to go through things unseen.
 +
 
 +
== Magical disguises ==
 +
 
 +
She can change her own form and clothes. Other people's form requires OOC consent, and she can't become anything removed from a humanoid form (an animal). Giving herself wings doesn't allow flight.
 +
 
 +
== Calling cards ==
 +
 
 +
The Princess of Sarek has in her arsenal magic calling cards that will always find their way to the targets of her heists. The calling cards have the powers to mildly confuse others, and for civilians an urge to leave the place due to a sense of foreboding danger.
 +
 
 +
== Prismatic Wall ==
 +
 
 +
Generates a protective barrier of moonlight, like a prism.
 +
 
 +
== Lunar Glare ==
 +
 
 +
Can temporarily blind an enemy.
 +
 
 +
== Uncloaking Shimmers ==
 +
 
 +
A mist of twinkling moonlight spreads around the environment revealing what is concealed.
 +
 
 +
== Transient Lunar Flare ==
 +
 
 +
A beam of moonlight that strikes the enemy.
 +
 
 +
== Moonlight Masquerade ==
 +
 
 +
Illusionary water covers the ground, and a moon shines bright under the enemy. An enormous version of the hat of the Phantom Thief emerges from the ground. Whoever it passes through gets purified, and if they are a magical creation/a youma, parts of them disappear like somebody disassembled a toy.
 +
 
 +
== Ring of Fire ==
 +
 
 +
One of her relics that holds the essence of flame, which manifests as the Seven-hued Flame, a rainbow stream.
 +
 
 +
== Cat Language ==
 +
 
 +
Her experience as a cat has left her with the affinity to understand them, and learn how they speak with an appropriate teacher.
 +
 
 +
== Emery/Coralie (Jobs 781 and 875) ==
 +
 
 +
The fairy of Sarek previously served as the selector of the Princess of Sarek, but now that task is left to the painting. She was the companion of the original Princess of Sarek in the 1800s, and misses her dearly. Now, she observes the new Princess of Sarek, in preparation to judge her, hiding as Emery.
 +
 
 +
She is a cat fairy that is normally indistinguishable from Russian Blue cats, can talk and remember things from her original run as the fairy of a magical girl. On certain occasions (in important scenes), she takes a special form, pictured below. She has the power to detect the relics of Sarek.
 +
 
 +
<center>https://radiantheartmush.com/images/0/0f/Fée_Chatoyante.png</center>
 +
 
 +
= Lune de Mer (Job 823) =
 +
 
 +
The Princess of Sarek's dark energy clone, to be used in a specific plot. Made by the Princess of Sarek's enemies, she has the following abilities.
 +
 
 +
== Enhanced physical performance ==
 +
 
 +
Much like all others magical warriors, her strength, resilience and agility all get enhanced to levels exceeding normal human capabilities, allowing her to fight by punching and kicking her opponents.
 +
 
 +
== Sea Moon Masquerade ==
 +
 
 +
Creates bodies of water (approx. 50 square meters in area and 2 meters deep) throughout the city. These serve as terrain manipulation, as obstacles (forcing traversal by leaping) or as cover escape routes. There is a reflection of a full moon in them regardless of time of day or moon phase, but it's purely an illusion.
 +
 
 +
== Tidebound Grace ==
  
- Enhanced physical performance: much like all others magical warriors, her strength, resilience and agility all get enhanced to levels exceeding normal human capabilities, allowing her to fight by punching and kicking her opponents.
+
She can walk on water and breathe in it.
  
- She can become ethereal for a limited time, allowing her to go through things unseen.
+
== Moon Tendrils ==
  
- Magical disguises: she can change her own form and clothes. Other people's form requires OOC consent, and she can't become anything removed from a humanoid form (an animal). Giving herself wings doesn't allow flight.
+
Summons jellyfish formed from moonlight. These entities drain energy upon contact.
  
- The Princess of Sarek has in her arsenal magic calling cards that will always find their way to the targets of her heists. The calling cards have the powers to mildly confuse others, and for civilians an urge to leave the place due to a sense of foreboding danger.
+
== Prismatic Wall ==
  
- Prismatic Wall: Generates a protective barrier of moonlight, like a prism.
+
Generates a protective barrier of moonlight, like a prism.
  
- Lunar Glare: can temporarily blind an enemy.
+
== Lunar Glare ==
  
- Uncloaking Shimmers: a mist of twinkling moonlight spreads around the environment revealing what is concealed.
+
Can temporarily blind an enemy.
  
- Transient Lunar Flare: a beam of moonlight that strikes the enemy.
+
== Transient Lunar Flare ==
  
- Moonlight Masquerade: illusionary water covers the ground, and a moon shines bright under the enemy. An enormous version of the hat of the Phantom Thief emerges from the ground. Whoever it passes through gets purified, and if they are a magical creation/a youma, parts of them disappear like somebody disassembled a toy.
+
A beam of moonlight that strikes the enemy.
  
Ring of Fire: one of her relics that holds the essence of flame, which manifests as the Seven-hued Flame, a rainbow stream.
+
== Masque Lunaire ==
  
Cat Language: Her experience as a cat has left her with the affinity to understand them, and learn how they speak with an appropriate teacher.
+
She can change her appearance and clothes at will but, with her heart closed, can’t copy another person’s exact form. Transformations stay basically humanoid and biological, but when it comes to wings, their addition doesn’t grant flight.

Latest revision as of 22:35, 20 January 2026

Focus

Veronica's power derives from the magical painting of the Phantom Thief, which was used to suppress 4 demons and has cursed her by tying her lifeforce to itself after she accidentally weakened the seal. This also granted her magical powers, her henshin item being a calling card with her insignia, her top hat and her cane.

Style

In her form as the Princess of Sarek, Veronica wears a blue tailored suit with a top hat of the same colour. A white band circles her hat, partially covered by a light blue ribbon.

Moving to her neck, she has put a blue choker decorated by a light blue ribbon there, and on her feet, blue boots rise up to just under her knees.

Under the suit the Princess of Sarek dons a white waistcoat, and a white bi-layered skirt with ruffles flows down from her waist. She also carries around a dark ebony cane with an elegant cat motif for its handle.

Unlike her civilian form, her ears are now feline ones on top of her head, and she has a cat tail directly coming out of her skirt with a blue ribbon at the tip adorned by white fabric below it. Ears and tail are covered by pale blonde fur, the same colour as her hair, which is styled as a long braid reaching down to her legs.

Powers

Enhanced physical performance

Much like all others magical warriors, her strength, resilience and agility all get enhanced to levels exceeding normal human capabilities, allowing her to fight by punching and kicking her opponents.

Sarek

The doorway to the secret island can be opened by anyone tapping on the frame of multiple paintings in a 3-2-3-1-2 order of taps. It leads to the realm’s beach, and further exploration will lead to a cave filled with glowing crystals breaking through the surface of an underwater lake. At its center there is a tiny patch of land on which a willow grows, somehow both living tree and house.

Ethereal

She can become ethereal for a limited time, allowing her to go through things unseen.

Magical disguises

She can change her own form and clothes. Other people's form requires OOC consent, and she can't become anything removed from a humanoid form (an animal). Giving herself wings doesn't allow flight.

Calling cards

The Princess of Sarek has in her arsenal magic calling cards that will always find their way to the targets of her heists. The calling cards have the powers to mildly confuse others, and for civilians an urge to leave the place due to a sense of foreboding danger.

Prismatic Wall

Generates a protective barrier of moonlight, like a prism.

Lunar Glare

Can temporarily blind an enemy.

Uncloaking Shimmers

A mist of twinkling moonlight spreads around the environment revealing what is concealed.

Transient Lunar Flare

A beam of moonlight that strikes the enemy.

Moonlight Masquerade

Illusionary water covers the ground, and a moon shines bright under the enemy. An enormous version of the hat of the Phantom Thief emerges from the ground. Whoever it passes through gets purified, and if they are a magical creation/a youma, parts of them disappear like somebody disassembled a toy.

Ring of Fire

One of her relics that holds the essence of flame, which manifests as the Seven-hued Flame, a rainbow stream.

Cat Language

Her experience as a cat has left her with the affinity to understand them, and learn how they speak with an appropriate teacher.

Emery/Coralie (Jobs 781 and 875)

The fairy of Sarek previously served as the selector of the Princess of Sarek, but now that task is left to the painting. She was the companion of the original Princess of Sarek in the 1800s, and misses her dearly. Now, she observes the new Princess of Sarek, in preparation to judge her, hiding as Emery.

She is a cat fairy that is normally indistinguishable from Russian Blue cats, can talk and remember things from her original run as the fairy of a magical girl. On certain occasions (in important scenes), she takes a special form, pictured below. She has the power to detect the relics of Sarek.

Fée_Chatoyante.png

Lune de Mer (Job 823)

The Princess of Sarek's dark energy clone, to be used in a specific plot. Made by the Princess of Sarek's enemies, she has the following abilities.

Enhanced physical performance

Much like all others magical warriors, her strength, resilience and agility all get enhanced to levels exceeding normal human capabilities, allowing her to fight by punching and kicking her opponents.

Sea Moon Masquerade

Creates bodies of water (approx. 50 square meters in area and 2 meters deep) throughout the city. These serve as terrain manipulation, as obstacles (forcing traversal by leaping) or as cover escape routes. There is a reflection of a full moon in them regardless of time of day or moon phase, but it's purely an illusion.

Tidebound Grace

She can walk on water and breathe in it.

Moon Tendrils

Summons jellyfish formed from moonlight. These entities drain energy upon contact.

Prismatic Wall

Generates a protective barrier of moonlight, like a prism.

Lunar Glare

Can temporarily blind an enemy.

Transient Lunar Flare

A beam of moonlight that strikes the enemy.

Masque Lunaire

She can change her appearance and clothes at will but, with her heart closed, can’t copy another person’s exact form. Transformations stay basically humanoid and biological, but when it comes to wings, their addition doesn’t grant flight.